So here is another update ( with the door handles :attn: ) and I have used DOF. Also I was curious, as you can see in the picture, everything that is black barely has any shading or specualrity. They are all assigned to the same material which is a blinn, and I have tried turning the specularity, eccentricity, and specular roll off to their max but it doesnt changed anything. The reflectivity works but I dont want it to be reflective, I just want it to have a soft light reflection, if you know what I mean. Any suggestions?