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# 1 31-12-2010 , 03:12 PM
Registered User
Join Date: Dec 2010
Posts: 5

no Rigid Bodies with Mental Ray batch

Hello there,

after searching for help for 3 days now i hope that somebody can help me here user added image

my Problem:

set up a scene with shattering Glass panes
shattered and animated them with ruins 3.1
everything’s fine with mentalray and rendering out of viewport (render current frame)
BUT
when i try to batch render it, the animations don’t show up
i tried to bake all the rigid bodies over the whole animation with the bake-function of the ruins-plug-in as well as with the maya bake-option.
none of those worked;
i disabled the two options under mental ray render settings: Optimize Non-animated Display Visibility and Optimize Animation Detection
none of those worked;

I would be really glad if anybody could help me, cause deadline is approaching :/
however please tell me if u need further information

i’m running maya2011 64bit with ruins 3.1 64bit

regards
pherax