Well didnt do much with the textures yet...they will all be redone, i assure you. In the meanwhile, I decided to work on my lighting and final pose. Heres a concept sketch. Im definately going to use the model i had before the hat and coat went on for the babies, just tweaked a bit to look more like fetuses. Is there a way to get a glow around my eggs. The incandescence doesnt seem do do it. Also, im not sure what i can and cant do, texture and lighting-wise to keep the final product video game compatible. For instance, is it okay to use the incondesence and transparency bars in the texture editor, or do i have to map it with alpha channels(something which i dont really understand yet)
What I lack in skill I make up for with enthusiasm.