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# 3 25-04-2007 , 06:37 PM
inspector lee's Avatar
Inspector Lee
Join Date: Feb 2005
Location: San Francisco
Posts: 22
Xander, thanks for the reply. I have already done everything in your post-
Tried both "point" and "parent" constrain, and tried creating the constraint with a starting weight of zero, but it acts exactly the same. It is still clearly influencing the arm/hand even though the weight is set to zero.
And yes the constraint is to a control object rather than directly to the ikHandle (this is a pretty standard rig).

Can you think of anything else I may have done wrong?