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# 7 24-01-2007 , 10:47 AM
Dann's Avatar
Registered User
Join Date: Feb 2003
Location: Los Angeles
Posts: 695
I've seen this before. Fun Maya bug (it's been around forever). My guess is that your ground plane is a giant plane object with just 2 triangles (or one quad that gets triangulated at render time). Try increasing the tesselation of your ground plane to 20x20 or something like that. That should fix the problem.