Any answers would be of much help. Why does "freeze transformations" not work on joints? Is there ANY tool that will achieve the same? (set transformations to zero w/o moving the joint) Thank you. P.S. Also, if possible, might I ask where I could find info on using joints to automatically movie secondary action bits? (hair strands, floppy bunny ears, etc.) A simply "go back in the tutorials and looks a bit deeper" will do, but I didn't find anything last time. ^-^