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# 6 15-01-2007 , 08:19 AM
t1ck135's Avatar
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Join Date: May 2004
Location: UK
Posts: 1,991
cheers guys, I hope you're all in here too and ready for a good challenge user added image

goksimaster - yeah I know it'll be a lot harder in max user added image Think I'll play about with displacement maps for the beard but the hair will be a different matter...maybe playing about with lofting the curls and then somehow duplicating them all over the head? No ideas yet as the hair modelling on the previous head was just a little time consuming!

Here are the first early stages, playing about with max's modelling tools and with different ways to block in the main detail areas:

https://www.flash-fx.net/3D/images/ro...hadrian123.jpg

Si


Examples of bTraffic - a traffic animation tool for Maya
bFlocking - a tool for Maya 8.5+ to generate flocking and swarming behaviours
Jan/Feb Challenge 2007 Entry and W.I.P
May/Jun Challenge 2006 Entry and W.I.P
Mar/Apr Challenge 2006 Entry and W.I.P
Jan/Feb Challenge 2006 Entry and W.I.P
Nov/Dec Challenge 2005 Entry and W.I.P
Sep/Oct Challenge 2005 Entry and W.I.P
Jul/Aug Challenge 2005 Entry
www.flash-fx.net