OK folks here is my problem: Letâs suppose that we have a simple scene: a plane, a cube and a sphere. Now if I put a directional light in scene I want this: - cube to be illuminated and cast shadow - sphere to no drop shadow and to not be illuminated. This is possible? If yes please tell me how? (I know that in 3D Studio Max at the light properties I have the possibility to enable or disable these properties.) Iâm waiting for solutions, Arthur.