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# 7 07-02-2009 , 10:28 PM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708
i don't think you necessarily need to make your polygons 4 sided if you're modeling a hard object. it may be that your normals are messed up - but i'm not sure why that's not showing in your view port. i'd definitely try to clean up the geometry a bit though at the corner - try to get rid of that sharp corner.


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