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# 81 30-01-2012 , 11:35 PM
Registered User
Join Date: Jan 2012
Posts: 1
I want a Tutorial for a Game Weapon like the Glock 19.

1. Modeling HIGH Poly
2. Modeling LOW Poly
3. Transfer Detail from High Poly to Low Poly via Normalmap
4. Texturing the Weapon (Complete Process of Create UV MAP, Paint in Photoshop, Import the ready done UV MAP to the Mesh)
5. Animate things like : Shot, Reload...

That would be nice because im working on a Glock 19 and the normal map is making problems. I want to import the Weapon into the UDK...

Greetz