Thread: modelling
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# 5 05-05-2006 , 06:57 AM
ryuu1988's Avatar
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Join Date: Oct 2005
Location: california
Posts: 14
better idea. Maya comes with a default set of help files and tutorials. they are extreemly simple and very useful.
Follow the "Poly Modeling: Hammer" tutorial. A good way to start modeling is to start with a cube and use the editPolygons>extrude face tool to create low poly, base shapes, then use subdevides and smooths to create great looking models.:blush: