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# 53 06-06-2006 , 11:29 PM
joed8349's Avatar
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Join Date: Feb 2004
Posts: 261

How to convert particles to geometry, not just instances

I am creating a background scene that needs to be filled with a bunch of rocks and other small things. I figured I could place particles on a live surface, and then use the Instancer (Replacement) tool to add geometry in place of each particle.

Is there anyway to then convert each instanced geometry into its own object/geometry?

I know there is a feature to convert paint effects into geometry, but I don't think there is a way to convert particles into geometry.

I cannot select the instanced geometry, only the instancer node in the Outliner.

Thank you to anyone that can help me out.


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