Thread: .max importer
View Single Post
# 13 13-10-2002 , 11:43 PM
mushroomgod's Avatar
Subscriber
Join Date: Jul 2002
Location: the sunny south of England
Posts: 94
your all doing it wrong, the 3ds importer is crap

ok maybe not crap but there is an easyer/better way...

goto https://www.habware.at/duck4.htm
and dl the obj exporter/importer for max and use that to export you models to and from max/maya..

it also has the added bonus of keeping you mesh quaded and not converting to triangles like the 3ds importer...but you do need max though user added image


orrrrrr...

you can use the FBX plugin from here..i think its able to import max files direct..

https://www.kaydara.com/customer_serv...lename=plugins

it able to export/import textures and well as basic animation..which the obj exporter cant do.


Monsters! Monsters from the id!

Last edited by mushroomgod; 13-10-2002 at 11:45 PM.