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# 11 14-10-2005 , 12:04 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Well if that was for me then...


I already knew that stuff, been doing 3d a loooong time now. But Im sure theres people readinfg that may find your post an interest. Myself I use subds and poly anyway, tried nurbs and frankly...no... to much arsing with tangents, knots, rebuild curve etc blaha blah.

Patching is too damn slow. Done
Jay