Thread: Furry Creature
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# 19 17-07-2006 , 01:35 AM
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Join Date: May 2005
Posts: 240
okay...got a rig...not finished yet...need to add a whole lot of control objects...i learned a lot from my animation book, and some things may look familiar to some :p
used inverse kinematics for the feets, and created a control object for 'em. haven't created controls for anything else, but the arms currently have IK...spline IK on the spine isn't working how i'd like user added image but i'll figure that out later...gonna do the head with blend shapes, but i put a joint to help control jaw opening. Also added some joints to control the ears, so i can make 'em sag/droops/fold/etc (i think they'll work?)

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