Thread: female body
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# 78 01-04-2005 , 07:24 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Dj

I think you really need to sort the mid area too, as its just very blocky right now and shes also bo-legged like a cowboy, Im surprised somebody else hasnt picked up on this. The proportions are quite a way off looking at the latest render. If you need reference go to www.fineart.sk for the free samples, if not I'll email you some either t'nite or over the weekend.
She needs to be more curvy and natural basically. Humans are the hardest thing to create in 3d so be aware of how we are and keep looking at people, sounds weird but its true. And if you have a girl friend and she understands what you are trying to to do get her to get her kit off so you can see how things are ( this is purely from a professional point of view) Thats the best way to do it!! then you have every possible angle to get stuff to look good.

Best of luck
Jango