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# 3 23-11-2002 , 06:29 PM
Registered User
Join Date: Nov 2002
Location: Philippines
Posts: 136
I made a nurbs plane and used about 3 animated wave deformers with different amplitudes and wavelengths. I tried making it into a softbody then and adjusting the weifghts to get some small randomized swirls and such, but for some reason what I see during playback and single frame renders are different from what comes out during a batch render. I found a script that should help with that, but it's the crashing of waves and spray emission I'd like to do. user added image

If I take the fluid effects route, do you know a place I can find tutorials on that?