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# 1 24-03-2010 , 07:10 AM
Registered User
Join Date: Dec 2009
Posts: 56

How to texture lips and eye edges

Hi all

I am in the midst of rendering / texturing my 3D head mesh with the objective of photorealism. I've applied fast skin, Brownian 3D and hair and eye / eyebrow and its looking good. I use PaintFX for the eyebrow and convert it to polygon. I would like to know how to texture/shade/render the lips and eyelid / eye lining area which is normally darker than the facial tone. I am not using UV mapping but directly applying Maya's generic shaders from Hypershade which I think give more realistic and better results. Any ideas ?

Thank you in advance.