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# 3 03-11-2010 , 09:33 PM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
I can honestly say Scott Spencers book, both are awsome, and will show you properly. Both books include a dvd too so you can see stuff done as well as read it. However some of the features such as the multi displacement plugin are now obselete in ZB4 as they have made it a little easier.

the interface of Zb is fine once you know where to look for stuff. Unfortunately we are all alike when we dont understand something and are eager to dismiss things at a glance. Give it a go ZB is far more powerful for sculpting and will handle the poly count better overall too. Mudbox begins to grind on most systems once the count goes over a certain limit.

We are running some serious kit here at work and have just gotten rid of Mudbox because of memory issues with poly count

have fun with Zb

Jay