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# 1 23-01-2007 , 03:55 AM
jasi_hawk's Avatar
Registered User
Join Date: Dec 2005
Posts: 61

workflow in maya

Hi,

I am looking for a proper wrokflow in maya. I have read some tutorials. i have seen some tutorilas. even though i am not able to get the idea about the workflow in maya.

i have started creating a character. I almost finished the body of the character. now coming to clothing, i created an underwear type of thing and i want to attatch that to the body. i hope u r following.

so what should be better done for attatching. is it better to use polygons>combine . or to group those things together. or make the body parent to the underwear thing.

first i`ve tried to combine those two things, but it was problem during texturing. when i group those things will it be a problem during rigging. i am breaking my head for a solution.

Please help me.