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# 1 25-01-2004 , 10:18 PM
Registered User
Join Date: Apr 2003
Location: Vienna / Austria
Posts: 63

Pinocchio WIP (DivX)

Hey guys!

I'm currently working on a little animation for my animation demo reel (have to get job now...) and decided to give life to something "lifeless" - After a while I came up with "Pinocchio". Well, it's quite... different to the models I modeled and animated before, so I gave this little fella a try!

I just started yesterday and finished legs, boots, body (but I'll completely rework this one, because I'm very unhappy how it turned out!) and hat - The face will be the last thing I'll model. Hope I'm able to complete this whole thing in a few days from now on.

Well, nothing's textured right now and it's quite early, but I honestly hope you like it!

https://members.chello.at/anna.mahler/pinotest.avi

That's the leg - It's actually an "older" version because I reworked the shoes today. About the rig: The shoes are not rigged yet, because I'll use SmoothSkinning for that and for this little test I did not want to go into Weight Painting yet...

https://members.chello.at/anna.mahler/pinotest02.avi

That's the body - As I already mentioned, I'm VERY unhappy with this one. It's too fat and I did not manage to model it right. That's because I worked on a similiar model some time ago and just tried to get away with "similiar modeling", but I guess I failed miserably. The hat will also shape-change, because currently it fits the body, but my Pinocchio Interpretation will be a lot slicker - So the hat is going to change with the body.

Tomorrow I'll work on arms and gloves and I hope to finish the face before next weekend - I'll keep you guys updated, hope you already like my 'not-so-finished-not-so-awesome' tests! ;-)

Edit: Hey, if someone wants that body mesh, I'll give it to you!


Last edited by Thomas Mahler; 25-01-2004 at 10:27 PM.