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# 1 25-09-2006 , 11:32 PM
arran's Avatar
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Join Date: Dec 2005
Location: Brooklyn, NY
Posts: 3,708

resetting IK Handles

Hello - I have a quick question. If I have put my character into a pose and I want to put him back into the bind pose, how do I reset the IK Handles?

I understand that I have to go to modify>evaluate nodes>ignore to switch the IK handles off, which will allow me to put the skin back into bind pose, but how do I reset the IK handles to their original positions? When I evaluate the nodes the geometry just goes back into the position.

Would I have to freeze transformations on the manipulators so that I can just reset eveything to zero or is there another way?

Any help is much appreciated. user added image


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