Thread: ***TOPOLOGY***
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02-01-2007, 07:52 PM   #11
gster123
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Join Date: May 2005
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Cheers Jay,

As you said about the geometry and loops, i'm keeping that in mind for my next go.

I think its something that comes with practice starting over and trying to tweek as much out of the basic shapes right from the start and not going for the split poly tool (or whatever method peeps use) right away to add detail and loops (which is what I did and then came a cropper and went back to try and reduce the geo and readjust the loops!!) which I think looking at other posts, it affects other "organic starters" too.

Cheers for posting yours Jay, i'll be refering to it when i'm giving my next model a go! LOL, which I will be posting in here when I get it going (might be a while as i'm gathering info for it at the mo)

As you say about Stahlbergs work, he has a few ngons and tri's, suppose its just a matter of knowing your job and getting them in the right places.
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