Thread: Baking Problem
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# 1 14-12-2005 , 09:48 AM
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Join Date: Feb 2005
Location: Sunny Ol' Wigan, UK
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Help needed

edit: I have finally baked down a model, though following a tutorial I think it may have missed out a procedure. I have the high textured model overlayed on the low model, i select the high then the low and bake. Then attach the transfersurface file onto a lambert and enable high quality rendering in the viewer, though for some reason the model appears black like it has no assigned texture map. What am I doing wrong?

Thanks


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Last edited by j5ive; 14-12-2005 at 11:24 AM.