And re-post of the wireframe view Comments from first post: And a wireframe view. Compare the colors on the model to its corresponding layer; I gave some of the arm, hand and leg geometry the axe and instead put some "wrappings" on the model. While I understand that this will make texturing harder later, I did it mainly to cut down on faces (the left hand is 408 faces; the right hand with wrappings is 278 faces!). An additional positive note on doing this is that it created a bit of "anti-symmetry"...which I like ^_^