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# 40 20-07-2009 , 06:04 PM
kimsay's Avatar
Registered User
Join Date: Feb 2008
Posts: 117
Hi!

I read the UV chapter in my book and I made a good looking UV via the UV Editor in maya. I saved the model as an OBJ. Imported it into ZB and edited it a bit. But the same! Zmapper doesn't make a good normal map texture, only some stupid stuff and xnormal says, that the low poly model is invalid because it has no texture coords assigned! Please Export them.

Don't know what to do ?! a bit confused I am user added image