Thread: uv problems
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# 6 26-11-2003 , 02:52 AM
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Join Date: Jun 2002
Location: Texas
Posts: 374
Why fix it when it isn't broken? :-) I presume it renders ok, have you tried? If you want to increase the resolution in the viewports though, you can. Open the material your using in the attribute editor and scroll down to hardware texture. You can change the texture resolution from there. Though sometimes the default setting works best. Also, still in the attribute editor open the tab for your file texture, under Effects you'll find filter is set to 1, this add's a little blur to the texture with 0 being no blur so set it how you like.