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# 5 17-12-2002 , 03:31 AM
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Join Date: Sep 2002
Posts: 27
Hey Danny,

Thanks for the offer, but it's cool. The shading is good now as I have things arranged like the photo at the top of this thread. Once I figured out how the vertex normals worked then all was fine.

However, I would have never figured them out without your kind help. I just posted this thread so that hopefully others who were not aware of how important knowing about these normals are in polygon modeling in Maya ... would become aware.

I'll save your offer for later and hopefully you'll be just as accomodating.

You're a good guy.

Cheers,

Don.