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# 42 04-10-2007 , 06:07 AM
Jay's Avatar
Lead Modeler - Framestore
Join Date: Feb 2003
Location: UK
Posts: 6,287
Okay Update on this dude....

this is the normal map (so far) Im just making sure its going to work right now. The mesh was divided to over 6 million polys for the detail, then dropped back down to 1642 for the normal map as shown.

Cheers
Jay

user added image