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# 4 28-01-2008 , 05:48 AM
gster123's Avatar
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Join Date: May 2005
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Originally posted by gubar
Hi jsprogg,

you are correct I was able just to use the nurbs' own UVs. It was just to practice this though... since you don't have much control over a nurbs UVs I thought it was good to be able to convert to polys, layout as you want, the convert back... if you were making a complex shape (a face, for example), wouldn't it be difficult to layout an image exactly as you wanted with a nurbs own UVs?

I could be totally wrong here.

cheers,

gubar


Yeah, thats the problem with it. I remeber someone on another forum saying how dificult it was to texture a face/body etc using nurbs because of that and how polys helped speed up and impove work.


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