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# 4 12-09-2002 , 05:27 AM
ragecgi's Avatar
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Join Date: Sep 2002
Location: Minnesota, USA
Posts: 3,709

Whoops...

Sorry Boomji, it looks like I forgot that Kevin has me on another video right now, so that mouse video will have to wait.

No biggie though, like I said, I think a combination of the biRail2+ tool, and a few well placed Planar's or Lofts will do the trick just fine.

Good luck!

PS - Ignore my tip below if you are modeling your mouse as a "hero" or featured item or detailed technical object modeling studyuser added image

Otherwise...
If you are just making this mouse to beef-up the midground or background parts of your scene, always remember that if your object or camera is not going to move at all, and your object is (in real world terms) more than 3 feet away from the camera I would HIGHLY suggest simply mapping a touched-up 2D image of your object onto a plane instead of wasting precious render cycles having Maya render an object that is going to be out of focus anyway.

Just make sure the picture of your object matches the perspective of your Maya camera, and you are good to go!

Have a good one!
Render on.


Israel "Izzy" Long
Motion and Title Design for Broadcast-Film-DS
izzylong.com