ok, then, just the other day I finished doing the uv mapping on my t. rex in Maya and I decided to start on the bump map, but now that I'm at this point, I really don't know what to do. I've tried working with it in the Deep Paint 3d demo, but with no good results. Does anybody know a good way to do a realistic bump map? here's a picture of my untextured rex https://pilotltkettch.20megsfree.com/images/rexnotex.jpg and here's a shot of what I'd like it to look like when I'm done https://pilotltkettch.20megsfree.com/images/pdvd_113.jpg any help would be greatly appreciated