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# 1 10-04-2003 , 07:19 AM
PilotLtKettch's Avatar
Registered User
Join Date: Feb 2003
Posts: 151

T. rex texturing help!

ok, then, just the other day I finished doing the uv mapping on my t. rex in Maya and I decided to start on the bump map, but now that I'm at this point, I really don't know what to do. I've tried working with it in the Deep Paint 3d demo, but with no good results. Does anybody know a good way to do a realistic bump map?
here's a picture of my untextured rex https://pilotltkettch.20megsfree.com/images/rexnotex.jpg
and here's a shot of what I'd like it to look like when I'm done https://pilotltkettch.20megsfree.com/images/pdvd_113.jpg
any help would be greatly appreciated