View Single Post
# 2 12-07-2004 , 01:35 PM
Subscriber
Join Date: Jan 2004
Posts: 83
i experimented some more and it seems that the reflection ramp of the ramp shader is automatically connected to the layered shader when color and transparancy are connected. kinda weird. still like to know how you guys combine a ramp shader (with transparancy) with some textures that affect both color and transparancy. or is a layered shader in this case the only way to go? thanks.

tiz