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# 1 02-05-2013 , 06:46 PM
Registered User
Join Date: Dec 2007
Posts: 124

Translucence ...

Is there any way to get the "Translucence" of a mia_material into a Layered Shader. I've tried to connect the mia_material to a Surface Shader, and then to the Layered Shader (mia_material's "Result" to the Surface Shader's "outColor" in Connection Editor) but no luck.