View Single Post
# 1 29-06-2017 , 12:14 AM
Registered User
Join Date: Jun 2017
Posts: 2

Maya Particle change instance geometry in certain places

Hello,

I am trying to make a simple Particle simulation where the particles change instance geometry, for example:
They start as cubes then when they are fall in the left side hole they became spheres and when the particles fall in the right side they became cylinders at the end when they exit the holes they became a donut shapes.
How to do that?
(In the attachment there is an image explanation)

Attached Thumbnails