Thread: Glass Effect
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# 2 20-03-2004 , 12:39 PM
Alan's Avatar
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Join Date: Oct 2002
Location: London, UK
Posts: 2,800
You need to raytrace or use reflection maps to get a mirrored surface. A scanline renderer will not do reflections by default.

The alias website should have some tutes about making glass. Take a quick look there.

Alan


Technical Director - Framestore

Currently working on: Your Highness

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