Quake 4 and maya?
Anyone seen the new PCGamer magazine? In it they have a 10 page Quake 4 review and in one of the screnes showing one of the models i recognized the interface. It was the bottom right section of the screen and i recognized the time slider and keyframe markers and ik handles of the model. They also showed a few of the wireframes. I was wondering, if anyone else has seen it why the models are so insanely polyheavy? There seems to be 3-4 polys where 1-2 will do.
If you need me to i can scan the image(not the article though).
Anyone know of any other games made with maya?
And is it possible to extract the models from these games?