Thread: re-entry?
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# 5 29-08-2003 , 10:27 PM
Dann's Avatar
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Join Date: Feb 2003
Location: Los Angeles
Posts: 695
Funny, I'm doing a cartoon-ish reentry as we speak.

In the transparency channel, I used the Blend Utility to Blend a stretched out noise pattern that was animated in the Offset value of the place2Dtexture node so it looks streaky, with a simple ramp so it's more transparent on one end than the other. I'll have something to post and show tonight.