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# 29 17-05-2011 , 03:56 AM
Subscriber
Join Date: Jun 2008
Location: Colorado
Posts: 2
Hi guys!

I just watched through your "Realistic Eye" tutorial, and it was pretty darn good! I wonder if you would consider making a tutorial or two on Photoshop texture creation for model-building. I was pretty impressed with the demonstration of luminance, bump and specular map building via Photoshop in the Realistic Eye tutorial. But, ... you sure blew through that stuff quickly.

Maybe it's just me, but I think a lot of us could benefit from some lessons - particularly that might start with the objectives or properties of good bump and specular and luminance maps, and then the rest of the tutorial on how to get those kinds of goals accomplished in Photoshop. I've always wanted to know how to build decent bump maps - how to desaturate and improve contrast, etc., but the fact is that I don't really have any idea of what I'm shooting for to begin with. Surely I'm not the only person just aimlessly banging away at this topic. ???????