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Old 29-01-2003, 04:46 AM   #5
mtmckinley
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Well, what Backface Culling does is hide polygon faces whose Normals are facing away from the camera... so if you find things that you're looking at disapearing, the normals need to be reversed. (Edit Polygons > Normals > Reverse). Or, if only certain faces on an object are disapearing, perhaps you need to "conform" these normals to the model's majority (Edit Polygons> Normals > Conform).
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