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# 1 21-12-2004 , 10:16 PM
Subscriber
Join Date: Apr 2004
Posts: 15

too many polygons?

Hi all, help me solve this problem:
I made an object with ~5K polygons (basic colored textures). I duplicated 8 times it using instances and new group. First, it take about 20 min for this to happen, then when I try a duplicate the now 9 objects, times another 8 (for a final 320,000 polygons), it takes like 3 h before it crashes! repetely/

My configuration is : 2Gig RAM/ 2X246 AMD/ Nvidia FX1100
I put all my savings on this machine and am extremely disapointed by such performance.
What's going on? I thought MAYA was supposed to handle more polygons than that.