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# 41 04-08-2008 , 09:09 PM
BennyK's Avatar
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Join Date: Oct 2007
Location: IL
Posts: 738
Incredible! This is exactly the kind of thing I was looking for, but I didn't know how to describe it:

out of "Texturing For Dummies"
To make a texture believable, you have to be able to convey to the viewer exactly what the surface would feel like if they were to reach out and touch it. The art of creating textures is so much more then just defining the colors of surfaces; it's about creating the quality and tangibility of them too.

*This is going to take a while to read and experiment with so I don't know when there's going to be progress...
Thanks again!
Benny


When in doubt, delete history and freeze transformations.

My latest snake game
(Requires DirectX9 SDK and Framework)