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# 1 03-07-2006 , 11:31 AM
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Join Date: Mar 2005
Location: NYC The Rotten Apple
Posts: 27

Jedi Fighter Bump/Texture Map distortion

Gotta bump issue guys,

Using a low polygon mesh I created a UV Snapshot and used it in Photoshop to create the Texture & Bump maps.


When I converted the mesh (Modify>Convert>Polygons to Subdiv)......the Bump Map and Texture Map are totally distorted.

Can anyone advise on how in the world do I fix this? :mg:

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Confused
Fess


Trini For Life