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# 2 09-01-2005 , 09:36 PM
Kurt's Avatar
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Join Date: May 2002
Location: Niagara Falls, Canada
Posts: 5,310
In your covert sub-d to poly option box raise the number from 1000 to say 3000 in your max base mesh option that should let you go from poly to sub d easier. Also in your covert sub-d to poly options make sure vertices is selected that should help your geometry stay clean.

Kurt


I am enough of an artist to draw freely upon my imagination, knowledge is limited, imagination encircles the world. (Albert Einstein)

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