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28-04-2015, 04:32 AM   #3
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Join Date: Feb 2012
Posts: 13
Off the top of my head i'm thinking you could cut a step out by reducing the poly count when you do your retopology simply by drawing less polygons.
Of course, but there are many cases in witch you need both: when you have to frame your mesh in closer, with a high LOD, but in the same time, when you have many shots where your mesh is far or extreme far from camera... Have an high poly and a low poly model is always a good choice...
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