how to bake
I'm in the middle of a project right now and one of the things I need to do next week is bake a texture onto a model. I've never done this before.
What I want to do is this:
I'm modeling a real person's head using reference planes with front and side view pictures as reference. After I finish the modeling and setting up the UVs, I want to project the front view picture of the person onto the model then bake it so that I will have a color map. I then want to take the head model with the color map into Zbrush to adjust the color map as needed.
So, I know I'm being lazy but, can someone tell me how to bake a projection onto a model? I don't want to bake any lighting into the texture. Just the texture itself.
Thanks in advance.
Last edited by Velusion; 12-05-2006 at 03:41 PM.