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# 4 28-08-2005 , 06:59 PM
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Join Date: Aug 2005
Posts: 121
Ok, a few things. Great video, really explanatory, I just hope isn't too obsolete considering I have Maya 6.5 and it was done on Maya 4.5 (I believe he said). I am now trying to do some UV mapping, but whenever I try to do mapping with Planar Mapping it is stated: "Warning: subdProjection works on subd faces. Select them and invoke the command." When I try to use Automatic mapping, it states: "Warning: Subdiv Surfaces Texture projection works only on subdiv surfaces or subdiv surface faces." I don't know why it is doing this.

A second question I had was, "How do I UV map half spheres and the like, since I can't display faces on them?"

Thanks!

Edit: Oops, I forgot. I have one more question. In the video by McKinley, it shows the wireframe, but not a see-through wireframe, but a wireframe with a grey surface on the model. On my version of Maya I can either have wireframe or smooth shade, but not both. Is this OK?


Last edited by Nusirilo; 28-08-2005 at 07:02 PM.