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# 66 26-09-2006 , 01:52 AM
Registered User
Join Date: Jul 2004
Posts: 13
The front mesh grill is definately on the right track but the individual pieces need to be much thinner. Also, don't forget to check your tangency between halves. I have modeled some cars for weeks only to figure out that I forgot to check this and ended up started over.

Nice reflections. The scene is a little dark but is shaping up nicely. Also, you may want to try adding a speckle effect to the paint shader like dilberts' image on the link below:

https://forum.simplymaya.com/showthre...5&pagenumber=3

A 3d rock outAlpha dropped onto a blinn's specularRollOff, combined with another transparent blinn with a tight highlight. Combined meaning drop them both into a layered shader.

pbman, check your pm also.