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# 12 25-06-2008 , 12:50 AM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
So I've been working for the past few days on a general illumination model.

Well... I've incorporated some form of uniform monte-carlo hemispherical illumination... but the spheres are coming out messed up.

It may be my sphere-ray intersection code, but the spheres are coming out really messed up. The plane renders fine.

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