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# 14 25-06-2008 , 07:57 PM
MattTheMan's Avatar
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Join Date: Apr 2005
Location: Fairfield, CT
Posts: 2,436
thanks. Unfortunately, I couldn't figure it out after all... I'm scrapping the whole rendering loop and replacing it with a path tracing algorithm. That way, I can get anti-aliasing and soft shadows with no extra effort.

Stay tuned guys.


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